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 | | Thursday, December 25, 2008 at 4:47 PM |  | Merry Christmas Everyone! :) What presents did you get this year?
I got an X-Box 360, lot of clothes (mostly, since I didn't ask for much this year), a couple of games for Wii. The biggest surprize present I got was getting an actual, authentic restaurant milkshake mixer machine. |  |
| Friday, November 14, 2008 at 2:05 PM |  | Just to give you a little heads up of what I have been doing. The Bad News: Seems that I have lost interest in fighting games for the moment. That means making characters & stages for fighting game engines. I am no longer working on any Mugen creations. So for those that are still playing mugen, I am Sorry. There are no plans on updating, or continuing my creations as of this message. However, I will continue to host all my mugen creations on my website. The Good News: I have gotten interest into platforming more...games. For those that are big mega man fans (like myself), I am currently working on a Mega Man fan game. It is being developed with Multimedia Fusion 2.
See screens below. http://gcnmario.free.fr/mm-engine.gif
You can thank Mega Man 9 for getting me back into platforming, and back into Mega Man games in general. less |  |
| Sunday, September 21, 2008 at 9:17 PM |  | I have released my minigame, inspired by Mega Man 9. http://gcnmario.free.fr/mmvszero.zip
Enjoy! |  |
| Friday, September 19, 2008 at 10:24 PM |  | Mega Man 9 is being released this Monday, Sept. 22 on Wiiware. I am planning to do a live broadcast of Mega Man 9 footage. Also, I changed my background image to reflect that of the upcoming game Mega Man 9. I tried, and tested my broadcast on my livevideo account. All I could manage to show was video. I could not get the audio of the video to work. All of my set up is correct and is working properly (I can record a stand alone video with sound just fine, just can't go live with audio). Has anyone more...had this kind of trouble before? I'd really like some help if possible. :)Currently usingĀ dazzle as my capture card. Considering I can record videos alone with sound, I don't see why I can't go live broadcasting with sound. @_@Any one care to help? less |  |
| Wednesday, July 9, 2008 at 10:06 PM |  | Inspired by the upcoming title, Mega Man 9 for Wiiware fall '08, Mecha Dragon, Dr. Wily boss 1 from Mega Man 2 is released.
You can get it in the character download page.
http://gcnmario.free.fr/mugen/dragon.html |  |
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Video Album:  |
 |  | |  | SPIKED WALL MAN mugen stage. 01:08 Something that I wanted to do for the mugen community.
It's unreleased because of several reasons: 1 - Spikes do not actually do anything to the players, more...as there are no real universal stage interactivity in mugen. 2 - Can't really compete with the other better quality stages available. 3 - It's only 1 BG layer, a very basic stage. Can easily be made by anyone. 4 - Did I mention no interactivity? 5 - Not really sure I am ready to get back into mugen, as I still have other things on my mind right now. 6 - Is it really worth a download to keep? less Added: May 11, 09 Views: 273 Category: Video Games |
|  |  | Why Displaying PSP Games on TV (PSP 2000/3000 Series) Sucks. 03:53 PLEASE READ: Why does displaying PSP games on TV suck? Because it makes the game screen smaller than the screen of your PSP's menu screen being displayed more...on the TV. I compare screen size ratios. Unfortunately, the game screen size is the same for both screen ratios for some odd reason. The PSP's menu screen fits perfectly around the TV video. Why can't the game's screen be shown like that size? Instead, it HAS to be small.
Someone has requested me to post the story boards of the NEW characters exclusive to Street Fighter Alpha 3 MAX (Eagle, Maki, Yun, Ingrid). THIS video is a test, and shows why I am not motivated to do this. The game screen is just as small when using a capture device, it's STILL hard to read in these videos. less Added: Apr 15, 09 Views: 158 Category: Video Games |
|  | MegaMan Powered Up: One Obscure Level 03:41 One of the obscurest levels I have made for Mega Man Powered Up. It DOES have multiple paths (whether it's right or wrong), some paths even loop around. more...The path I took is probably the best, and/or the rightmost path to finishing it. The level has its paths specifically made for Cut Man. However, Mega Man can also complete this level, as long as he doesn't get trapped in a path specifically designed for a robot master. There are some areas where it requires either some of Mega Man's weapons, or Guts Man's strength due to the blocks. This is my second recording of this level. The first recording I made was for wide-screen, cutting off the black borders, making the screen bigger. Unfortunately, the sound had de-synced a LOT during the recording process. So it was either this natural recording, or the wide screen recording with sound de-synced. This level was uploaded in Capcom's server via MegaMan Powered Up's upload system. Although I'm unsure if it's still there.
Stage ID: 43080634-001 less Added: Apr 8, 09 Views: 108 Category: Video Games |
|  | |  | PSP Video Test - Capture Card + Desktop Recording Method 02:05 PLEASE READ FOR INFO: This is the result of recording my Sony PSP 3000 Using a capture card to display from the TV to my PC, then using a desktop recording more...program to record only what is shown, removing the dull black borders from this video. Trying to see which method is the best to show my future Sony PSP videos. Either direct capture with borders in tact, or multi-capture while eliminating the borders during the process. I am very aware of the software such as RemoteJoy, but it requires the use of custom firmware, and/or a hacked PSP to use, which are both risks of violating your warranty. I am simply testing different PSP recording methods the legal way possible.
Also testing to see if this video will display as wide screen. I think I did something wrong. less Added: Mar 30, 09 Views: 127 Category: Video Games |
|  | |  | Best Mega Man Fan Game Ending Ever! 00:56 This ending comes from a fan game called Mega Man, Dr Wily's Return. Possibly made by using Game Maker, due to the way the screen transitions are used, more...and how the doors worked in this game. This game is NOT made by me. Although I did find this ending funny. less Added: Mar 1, 09 Views: 365 Category: Video Games |
|  |  | Mega Man Engine Progress - Bosses 04:30 Update progress on the engine being made with Multimedia Fusion 2.. Messing around with platforms, doors, and fighting bosses. Including a cruel Crash more...Man dance fight. EDIT:About the Crash Man Theme Song, I didn't realize this until now when I was looking at a quick speed run of mm2. There is actually more to the song. I ripped the NSF out and exported as wav, although much of the song sounded the same to me. I got confused and ended it too early. My fault. I'll have it corrected in next update. X_X less Added: Feb 17, 09 Views: 170 Category: Video Games |
|  | Mega Man Engine - Maze/Loop Trick & Miniboss Update 02:57 This fan game engine is being made with Multimedia Fusion 2.
Basically just messing around with a couple of things. Added some maze/loop trick areas more...where some screens go in an infinite loop unless you go in the right direction. The Mettaur miniboss has a small update, as well as a showing of the "friendly" metroid that can both heal you and attack you if you make it mad. less Added: Jan 19, 09 Views: 194 Category: Video Games |
|  |  | Mega Man 3 - Easiest Doc Robot Kill 00:54 There's a little struggle at the beginning. Once you get on Rush Jet, this boss fight is as simple as Jump & Shoot, Jump & Shoot. You don't use as much more...energy for Rush Jet when you jump than when you keep standing on it. less Added: Jan 5, 09 Views: 144 Category: Video Games |
|  | Mega Man Engine Update - Enemies & Health/Weapon Power Ups 00:57 This fan game engine is being made with Multimedia Fusion 2. Helmetless Mega Man 8-bit artwork picture made by StarsimsUniverse. 2 enemies, which are more...2 kinds of Metroids, serve as place holders for actual Mega Man enemies. The stage mini boss is INCOMPLETE, but at least there is one now. The health/weapon power ups finally work. They also make the game pause to keep the game more authentic to the original NES games. less Added: Dec 24, 08 Views: 459 Category: Video Games |
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