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My First 3D Experiments in BLENDER
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Description:
Blender is a free open-source software for doing 3D CGI animation and modeling. I got it when I acquired AUDACITY a year ago (ALSO a freeware program).
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Having never done 3D CGI before (ALL my stuff is 2D, even the stuff that LOOKS 3D), I bought a couple of books on how to use the program and am book-learning my way through the process. The first clipo is a "molecule" exercise from one of the books, and the second clip is just me farting around with modifying shapes and camera moves. No fancy texture mapping or other esoteric rendering yet. Justa buncha shapes and lights. Just me having fun when I SHOULD be shooting some much needed live footage for collabs.
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Added:
May 14, 08
By:
BaronDixon
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404
Tags:
animation
3d
cgi
blender
experimental
Category:
Arts & Animation
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Posted May 30, 08 by
wallace.kirkwood
You never forget how to do this stuff because its all so repetitive. Just have to concentrate on one thing at a time. Usually most artists start with modeling to uv mapping to texturing to lighting to animation to rendering to final composite. From what
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little I know. Only been doing 3d for almost 3 years now, so ya its tuff to wrap your head around at first. Great start so far Baron.
Cheers! .... and good luck guys!
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Posted May 30, 08 by
BaronDixon
With Blender, I'm actually finding it easier than I expected. It really appeals to the sculptor in me so I'm finding myself relating to the interface well. Plus I already have some animation background, so it's probably a little easier for me to get
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my head around the animation aspects than it would be for a younger person who had never done animation before. The book tutorials really help, and they're why I'm able to get started so quickly. (Now to get me another gig of RAM so I can do this stuff without freezing my machine! LOL)
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Posted May 23, 08 by
ldisc
Gotta love open source
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Posted May 16, 08 by
rrobbins
Cool! I use 3D Invigorator for After Effects but it completely bogs down my system. It is fairly simple to use though.
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Posted May 19, 08 by
BaronDixon
Understandable. These programs are memory hogs...and you gotta SLOP 'em!
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Posted May 16, 08 by
DarkMessiahNF
I have Blender and I have no idea how to use it.. O_o
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Posted May 16, 08 by
BaronDixon
The SECOND book is called:
"Introducing Character Animation With Blender" by Tony Mullen. It cost me only a mere $40.00. It focuses primarily and constructing and animating CG characters.
BOTH books I list here come with CD-ROM's! SO yo ucan do exercises
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in the books with the files shown in the books.
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Posted May 16, 08 by
DarkMessiahNF
I know my way around Cinema 4D but, like you, I tried Maya and it didn't work out so well.. :P
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Posted May 16, 08 by
BaronDixon
You need a book. No way around it.Here are the only two books I have found on using Blender:
"The Essential Blender" Edited by Roland Hess. You can probably find it through the Blender Foundation at Blender(dot)org. This is the book from which I'm working
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right now. The animations you see in this video went a LOT faster than I expected them to take. The book set me back $45.00, but that's still a lot less than buying something like , say...MAYA, and trying to learn THAT program!
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Posted May 14, 08 by
flophousepoodle
Exciting!
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Posted May 14, 08 by
actingup
Looks like you're off to a great start...that is, if any of that is what you meant to do, haha.
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Posted May 14, 08 by
BaronDixon
Hey, if it looks cool, I'm happy! But the book I'm using got me started right off the bat. That "Molecule" exercise was Chapter 2. That second clip was just me farting around improvisationally from what I had learned from the molecule. That's how
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I like to work. I'll follow the instructions for a while, then I just rip into the program and see where it takes me, and I look for those happy accidents along the way.
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Posted May 14, 08 by
Ilavakamehtnod
cool. where did u get this program?
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Posted May 14, 08 by
BaronDixon
I actually sorta got it by accident. I was looking to get AUDACITY, and I was offered 3 additional programs that would be sent to me on disks. One was simply called "Animation Studio" and I thought it was gonna be some kind of simple GIF animation
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program. Imagine my surprise when I found tghis very sophisticated 3D program called BLENDER! I immediately started researching whatever I could get about it. AT the time there weren't even any BOOKS out about it, but that soon changed. In your case, Dane, I would recommend blender(dot)org and see where that takes you. Ther should be a free download of it somewhere, or, if you get the book "The Essential Blender" it comes with the latest version of the software on a bonus CD-ROM.
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Posted May 14, 08 by
TerryBubble
LOL seeing by yoiur earlier comment that I am not the only one who learns how to do something then forgets..I have tried a few 3d animators, I never seem to get anywhere, probably a lack of instructions.
I enjoyed this Baron, Ilook forward to some more
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doodlings.
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Posted May 14, 08 by
BaronDixon
Yeah, with 3D modeling programs, you gotta have instructions. No getting around them. Blender is relatively new and I have only found TWO books on it--and I have both of them. The books are both written very much like a "For Dummies" book, as if the
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reader has never done 3D CG before. There are also lots of online tutorials available. But both books come with CD-ROMS with the software and the necessary files for the exercises loaded onto them, so you don't have to work completely from scratch while learning.
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Posted May 14, 08 by
happyyoda121
I like this...
It is cool to see the" experimental doodleings of a master artist.
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Posted May 14, 08 by
BaronDixon
Well, Yoda, MOST of what I do is "experimental doodlings." LOL. I just try to make them look intentional when I can. But yeah, this is a whole new pencil for me to doodle with. The main thing is getting used to the interfacte that allows you to move
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around in 3D space so I can view what I'm doing at different angles. This is really funzies though! heh-heh!
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