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| | Livevideo spam: Porn, Inattentive Mods, and Useless Friends (bots) |  |  | Thursday, December 3, 2009 (10:38 AM) (I'm feeling aggravated) |  | This site is definitely in the toilet. Besides all the porn ads (one I deleted was even a comment to my post before this one where I talk about ideas for a new card type in my quickstrike tcg, which is just sad to think you'd get an actual response just for a porn ad) inattentive mods who won't respond to you after taking down your videos unjustifiably (you can watch my brandish 2 review here), there's really not much of a reason for any newcomer to join. People who friend you generally have all this porn stuff too and the spam is unbearable. Even worse is how they generally don't even give you a message stating they like your videos. I wonder if they're actually people; since I don't think anyone would actually do something like this. I bet they're probably just machine bot accounts.
I don't know if I'll even continue with this site. I'm pretty much out of things to say, don't have any reviews (maybe I'll put it on dailymotion as I linked if I ever get a new idea for a video review), and this bombardment of porn is annoying. Why not just let someone pick the pace should they want to look? Besides, innuendo is so common anyway that you don't even have to look far to find something sexy (like in those fitness ads with sexy fitness trainers or women in the before/after shots wearing hardly anything for example and that doesn't even count anywhere close to porn but it can be sensual). I suppose that's the sign a site is dead; the mods don't respond and it's bombarded with porn spam. |  |  | 24 Views | 0 Thumbs Up | 0 Comments |  |
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| | Another Idea |  |  | Wednesday, December 2, 2009 (4:25 PM) (I'm feeling contemplative) |  | I was thinking about making a new type of card for my quickstrike tcg. I don't know what I'll call it, perhaps even a mascot card, but it will be played on a specific condition from the same area that the emergency card is in. I'll obviously only allow one of these. I was just thinking of making it a character or team based thing, if a specific character is in your bench or you control him. This'll make things faster, especially if you're losing plus I noticed in my tcg, draw power isn't everything given your resource management; it's better to get more resources than more draws since you can play more cards per turn and field control is more important than hand advantage considering it'll take some effort (unlike unbalanced tcg's) to wipe out the stronger characters. However, both are important in their own way; you don't want to have bad draws at a bad time, even if you're using multiple effects to draw cards. It also is annoying if you have a lot of cards in your hand but can't play them all on a turn you need. I suppose that calls for Maren's emergency card, diversion which lowers every possible cost of yours by 1 but raises your opponent's possible costs by 1 for 2 turns. I definitely liked that aspect of my tcg; really pushing it when you use those emergency cards.
I think I probably got the idea of a mascot type card because I think of how badly aquaman can be screwed. If you'd play on his turf underwater, he'd be formidable, but on the land he's as useless as a beached whale. That probably also made me think of that whole comic idea I blogged earlier.
Anyway, with this new gameplay element, I want to figure out what I can do to make it unique. I know I definitely want to use it with Kenneth, Kevin, Diana, and all my other avatars. I'll probably do one for Maxwell from team eastral or Hawk with the gunner's guild. Then of course I could always facilitate it and require a calling cost requirement to be met. I suppose it's interesting to revamp a tcg once you can exercise new ideas but then you have to balance it. There's no way I'll ever make a worthless card nor stop updating older cards if they ever become sluggish due to a new set or gameplay element. |  |  | 18 Views | 0 Thumbs Up | 0 Comments |  |
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| | A new comic idea |  |  | Wednesday, December 2, 2009 (3:08 PM) (I'm feeling cheerful) |  | I was thinking of an idea to come up with a utility based super hero team. In other words, they'd have powers but not of that boring, overused, flying brick or people that have a ridiculous amount of power. It also makes crossovers hard to believe at times, when their power levels are incompatible for their universe (like how does Batman and Green Arrow fit in the Justice League; at least smart guys in marvel like Reed Richards have their own array of better powers). Though fortunately when the writing is done correctly, this is easy to overlook, like how old Bruce Wayne's sodomy cane of truth is his new interrogation power.
Anyway the premise I was thinking of is to have basically a club of people who were rejected cruelly from their society (for unique reasons, like how cutthroat competitions can be like modeling or how censored teaching is in the education system) band up and take down corrupt people. The catch would be that their powers are done in sparks rather than have to solely rely and milk it for all its worth. In other words, we've seen someone with ice powers freeze everything up, but it would be more original for them to only create weapons out of ice or freeze the floor (or other inorganic things). I even had an envision of a female character who'd need both her hands available to make a sonic clap get out of a situation by actually being advised to try a one-handed version (ie a slap to the face), which losing control knocks herself out too but at least she's freed.
Then of course other themes would come into play. A more overt idea would be to create sessions, where a couple of characters would hang out or go on a date and talk about something relevant to a real world issue. It could be an origin story, how to win a bar fight (5 to 1 odds is worse than 5 to 1.5; every little bit helps), etc. Then of course creating the characters more realistically would help too; so that the women wouldn't have this joke of a superpower. Unfortunately we're taught to only think in extremes with no options in between and there's no way for a person to look better if they're ever outside of that unilateral mold. I think creating character types definitely remove tunnel vision when you make them actually different; as much as I like Archie comics, I hate how Betty and Veronica look exactly the same excluding their hair colors.
I'd probably do a subtle enough job not to be too preachy here given I know how to pace things quickly plus it'll promote learning by being a fun thing to read anyway; I think it's best to learn something without trying because it feels more relevant. In other words, you're enjoying yourself, so you can't help but learn, plus it doesn't feel like you're cramming just to look good only to realize 100 guys did better than you, which will let you down even more with this ridiculous competition.
I know this'll be a fun idea to have but I can't really draw so I suppose it'll be in my head for now. I doubt I could make a game out of this too, plus I'd prefer to use different media. I wonder if I'll use my rpg characters as bases for this too; it wouldn't hurt plus I wouldn't have to do much for redesigns. It'll help develop lesser used characters; I really liked the overhaul I did on Janice in my second game. |  |  | 6 Views | 0 Thumbs Up | 0 Comments |  |
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| | Black Friday: The Holiday for Crackheads |  |  | Wednesday, November 25, 2009 (6:34 PM) (I'm feeling embarassed) |  | This day is a complete joke. From 3-5am, stores open with what they call, Doorbuster Sales (as in the people break the doors down and stampede), while a flood of people rush in and get their products, most of which will be intentionally underproduced, as quickly as they can. This can lead to mayhem or savagery, like that security guard that died at Wal-Mart. This is just further proof that the holidays are nothing more than a marketing scam.
Personally, I don't even keep a timetable for whatever day it is unless I need to. I think it's important to live a relaxed life, and try to overcome as many problems people may throw at you as possible. I suppose it's a cultural thing for people to do things on a temporal basis, rather than when they feel like it. This will let them enjoy just feeling soothed or relaxed rather than blindly worship materialism and social status. In turn, I think it lets you value people more rather than feel they owe you something come holidays/birthdays. It also lets you have a better relationship since you're not as predictable; you can take your time to do anything you want instead of rush at the last minute to do only one thing. In other words, you're exploring life on an open-ended basis, ready to learn many new things, rather than planning it in closed fashion, solely to repeat in a boring pattern. |  |  | 11 Views | 0 Thumbs Up | 0 Comments |  |
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| | A New Life Through Desertion |  |  | Tuesday, November 24, 2009 (4:34 PM) (I'm feeling rejuvenated) |  | After seeing some acquaintance not even bat an eye at me as I saw and called out to him on the street for the 1st time in 6+ months, I figured I'm not gonna bother clinging onto useless people who obviously don't value me. I mention this because I've learned that relationships/friendships are on a borrowed time basis. The guy had a girlfriend with him and didn't even introduce her to me, let alone say a word other than some half-assed wave to say hello. So I'm gonna give up on him.
I also feel that this so-called romance is nothing more than a contest to pretty much rub it in someone else's face as much as possible because of some form of lust-based elitism. Though it kinda reminds me of the case where a person loses a friend due to some girlfriend or something, as if coexistence isn't possible; perhaps it's a phobia of fearing their friends'll steal their girlfriends. Ah well, not like anything I could say/do to salvage that friendship, so I'm just gonna forget it happened since I can't apply it to anything. I do believe that very much: if I can't apply it, it doesn't exist. This is how my learning curve accelerates.
The same is true with another person I know who after getting a new computer and telling him online that I lost his phone number, does not even attempt to contact me online nor call me for months. I'm fed up with playing second fiddle and will live a new life; there is no way I'll put up with someone who won't even let me see/contact them on a monthly basis. I'll just do something else if they don't think highly enough of me to even try to remember I exist, sort of like that whole facebook nonsense where one classmate whom you once you thought was your friend completely forgets you exist after some 5 minute max conversation.
Thus I'll erase my blog I had that I didn't update on blogspot. It only earned me 7 cents on google adsense plus I think the posts I put up on livevideo are better and definitely more upbeat rather than the despair I felt from that blog as I'm over that. I'll still continue to post entries when something comes to mind here on livevideo, though I wish they'd put up my latest review. Still, you can watch it on mediafire as I mentioned in my profile.
I think I definitely feel like I'm living another life since I have no one currently that reminds me of my old one due to this ridiculous estrangement/desertion done by those I have never wronged. I'm not inhibited any more as being on that hamster wheel of success is a scam in itself for reasons I mentioned earlier with blog entries. In short, making money is a game of influence, by which you have to convince someone that you're worth it, and on top of that, have to play by their flawed standards and erode your own learning curve by their conditioning/pressure only to be disappointed when some other person got their acceptance by being related or them simply liking them more (sort of like a relationship gone awry when that spark of infatuation is gone). At least knowing this makes one less apologetic and inhibited because this is proof things can't get any worse, or one deserves better.
I suppose in my new life I'll do a lot of things as I mentioned before like reading mangas and doing all that free stuff online but look for opportunities to make it better since doing things solo gets boring after a while. I suppose it's why people put up with dealing with horrid relationships. I still have the confidence and faith in myself though it won't be towards anything except myself; in other words, I don't have any goals in life. This isn't a bad thing since I pretty much did everything I wanted to do, in which I had the power to do so. It just means I have the freedom to opt out of any bad situation rather than feel needy only to enslave myself and feel worse for a longer amount of time.
I also think it's interesting to note how (what I call) a biorhythm defines our lives. We go hot and cold at times, regardless of our capabilities, and our judgments and luck can change every day we live. It kind of makes me think of that pleasure entry I made earlier, but I think sometimes when I'm down, just sleeping is good enough to get me back on my feet. I'm also not getting into constant fights with idiots online, so that is also relaxing. I know I'm mentally agile, but my life is a difficult process of having to learn how to deal with those I cannot stand, plus try to find the potential good in others if they let me, and create a bond from that.
I'm just glad I don't feel weighed down by the letdowns of having subpar friends who forget you exist despite the facts that you've done nothing wrong and you actually confided in them in the past. At least I suppose the phrase I've had, "Your friends today may be your enemies tomorrow, or vice versa", still applies. I think this new life, even if uneventful, definitely is worth looking forward to because of the endless possibilities that arise, plus not having to flashback to bad events from all the lies I once believed in from birth. When you know something is problematic, it becomes a lot easier to avoid than if you have to go in their blind (like the conditioning by your college/culture/family/employment into nonsensical/hypocritical values and policing). At least it's nice to notice one's progress in life as well as when one's attitudes changes due to the decline in quality of things/people they once loved.
I no longer have that feel for desperation since I know this is completely out of my hands and it's been a long time; I'm just looking for things to do and this pursuit doesn't bore me for too long. I do think people should know that they should go through relationships as a gamble because you don't know when those you know'll screw you over/desert you. Good input does not equal good output; you have to know your audience and see how well they initiate things, so it doesn't feel like you're a one-man band. Political correctness is pretty much as unilateral as one can get, completely ignoring anything but the fact that one doesn't account for/talk to women or people from another group in the exact same way, despite giving a similar enough, sensible message. It's basically policing one's dialect over their dialogue. |  |  | 11 Views | 0 Thumbs Up | 0 Comments |  |
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| | New Playstyle Ideas |  |  | Monday, November 23, 2009 (1:19 AM) (I'm feeling good) |  | I saw this yugioh card maker and I figured why not think of another way to salvage this game besides that custom ban list I already mentioned; I'm glad I got it under 300 cards now because I really got a good grip with those new rules and good new cards like Dark Simorgh can help let you know what should be restricted/semi'd/off the list. This helps create a balance of power, especially when you compare cards like Red-Eyes Darkness Metal Dragon, which although powerful, could be a dead draw if you need to remove a strong dragon from the game to summon it, to Book of Life.
One could create their own cards, balancing them of course, and not be subjected to garbage like this. I still can't believe that Shine Palace is a recent card, especially considering how even an old equip like Axe of Despair gives any monster 1000 attack, United We Stand is 800 per monster you control, and Mage Power can be up to 3000 if you got enough spells/traps.
I believe these guys solely make worthless cards and deliberately create overpowered stuff only to ban it like Crush Card Virus, just to rip you off (plus the stuff that's overpowered and not restricted, let alone banned like Honest, makes playing many potential themes like the Dark Magician I'm mentioning, completely worthless, leading to more wasted money if you didn't know this beforehand unless you play online for free). That's why I suggested even trying to play giving themes better support than Sage's Stone, remaking Dark Magician Girl by creating a card I'd probably call Swift Magician Girl. Dark Magician Girl was unplayable even when it was released because you'd never get that 2900+ power with its effect and it cost a tribute. So I'd just remake her into a dark level 4, 1700/2000 spellcaster which would get +200 attack per "Magician" monster in either player's graveyard and let you get a card from your deck to your hand named "Dark Magic" (to get some of that Dark Magician goodness like Dark Magic Attack or Skilled Dark Magician) when she would be destroyed.
Given how apparently entertainment solely exists for a profit, we will see poor quality many times. We've seen this in sports with the New York Knicks and Detroit Lions, who have lost terribly for years (I believe a team shouldn't exist if they can't win half their games in 5 straight years, to really make things competitive). I know teams won't get contracted so long as they make money, and it makes me lose interest in the game when I see terrible plays and bad coaching. Likewise, I also lose interest in the respective annual video games for the same reason, plus they price it new when it's really just a roster update with some changes. After some years, there's no point in playing it, especially when the teams dilute due to how many more of them are allowed to suck, or are of 2 unbalanced extremes of good and bad. This is because it gets boring after a while since you're doing the same thing without anything really changing.
To be fair, the same is true with a lot of genres in games. RPG's (save the world story with boring/derivative characters really gets tiresome), first person shooters (don't know how dime a dozen shooters like Call of Duty or Halo still rake in so much money), sports, etc. are essentially the same game with a few modifications these days. If you don't believe me, play Doom or Goldeneye and then play a modern first-person shooter to see how a majority of the elements are pretty much exactly the same. Sadly, games still become profitable despite this stagnant performance which is derivative at best. I myself would probably make another quickstrike rpg or more tcg cards if I had ideas, but unfortunately I don't. I like to only create things when I know I can do a good job. I don't want to be like Capcom and milk garbage because it's degrading to make something, knowing full well you half-assed it, rather than wait and have something great get going and end it or make a cameo if you have a brand new idea that can work.
I suppose today's lesson is that money cheapens the quality of many things. When you bypass this need for constantly buying things to enjoy your life (especially with how often I mention so many free things like mangas and games you can find online), you can really enable yourself to learn better. It also helps if you're lucky enough to be with respectful people whom you can share your enjoyment with, because like any cooperative game, it always makes things better when you're not with some idiot who kills you by scrolling via Contra. |  |  | 34 Views | 0 Thumbs Up | 0 Comments |  |
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| | I finished DBZ rpg. Free alternatives via wifi. |  |  | Tuesday, November 17, 2009 (1:39 PM) (I'm feeling artistic) |  | This was an average game, Dragon Ball Z: Attack of the Saiyans, with some wasted potential. I'd give it a 5/10 overall since Goku's Kaioken was completely worthless; you'd have enhanced stats for 2 turns but afterwards you'd be stunned for 2 turns, which is enough to get Goku killed even by Nappa. This is just sad. You're better off using the spirit bomb because you only have to survive for 2 turns rather than 4 (you can still get hit while in Kaioken), plus it lacks probably does more damage should you max it out (I maxed out Kaioken and did about the same damage as my spirit bomb). Some other useless moves are Piccolo's Special Beam Cannon (Hellzone Grenade does similar damage but without waiting 2 turns), Yamcha's Wolf Hurricane (Wolf Fang Fist is far better, especially when you use the targeting ring which prevents him from missing rather than waste a turn to do Perfect Moves, which is another useless move) and Gohan's Icarus (you got healing items).
I mention this because I talked about the time the difficulty spikes up in Devil's Toilet. It gets really hard at the end of the game but at least you can boost your AP by 5000 (by collecting dragonballs, which also allow for 30,000 experience for your party though it's tiresome to keep navigating dungeons) for each of your characters to level up those moves I mentioned earlier, but you need to know what moves to level up or else you'll probably have to powerlevel. The story is basically the same (though a handful of minor differences) although you can face Raditz in other world. I also heard Broli was a secret boss, but you gotta be at level 70 to beat him (I was at 45 when I beat it).
I also am trying to get a homebrew web browser on my Nintendo DS. I couldn't get much on wifi though I know there are free areas. Hopefully I can find something for free that works quickly since I didn't get a good area from the one thing that worked.
I mention this since we are leveraged from birth to feel worthless when we're at the mid-bottom of the pack on trivial things. Whether one doesn't have money or not is completely insignificant. It's important that if you can't make any money, to siphon off free alternatives, rather than let people abuse your fears of homelessness/loneliness and take advantage of you through it. With all the free things available, one doesn't even need to pay for much outside of food/rent and if you know where to look, you might get lucky and not have to pay much, if at all.
I think the same message applies with homogeneous behavior in cultural values or being a bad ass: when everyone wants to become a bad ass, bad people become asses. We see the hyperfemininity of our culture, given how feelings have priority over facts in any case. I'm not talking about someone harassing you with the truth, constantly badgering you to provoke you with insults; I'm talking about just calmly stating facts and trying to communicate with someone over things that affect the both of you to try to improve both of your lives; but communication with such people proves to be a chore, like with activists who only care about their agenda over how everyone can be crippled by an administration/policy (ie diversity in a pointless war is better than not having a pointless war). I suppose a part of life is to figure out when you're on your own and how to take on a whole society when tensions rise as well as learn how to cool off. |  |  | 8 Views | 0 Thumbs Up | 0 Comments |  |
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| | Delinquent Types |  |  | Saturday, November 14, 2009 (3:04 PM) (I'm feeling amused) |  | I realized something interesting. These delinquents are different types of people but are unfortunately lumped together and stereotyped due to how blind authority figures are. Many delinquents are really people who snap back when someone pushes them around at first stance. If you don't pressure them, you'll be fine. I generally respect and completely understand how this group is; unlike me they're open with not taking crap from anyone (though I'm one to fear sucker punches and mob attacks, so I'm more subtle). I think of this because I remember these types of people in school; they were very reasonable and had a generally good attitude by not forcing you to adopt their habits though I felt sometimes they could go a bit too far.
There also is that Simpsons episode when Lisa stole the teacher's editions of books to prove how inept the faculty is at her school. That was a hilarious episode because it was a role reversal with her being a delinquent and Bart being the authority figure (though he takes the rap for her which is nice; I realized older episodes are much better than newer ones).
I'll continue about the next type of delinquents. These are the types that want to overthrow or undermine authority (in a similar way that I mentioned with Lisa Simpson). I suppose I can call this a usurper type, compared with the previous retaliation tiype. You can also think of the women who go to public places in skimpy clothes here. It is quite laughable that one will talk all this crap about diversity or tolerance yet blow a gasket when they see one dress like a slut. You'd think one would get intelligent enough to look in her eyes or find something to make you forget this thing they may not like. But no, society plays a crippling assimilation game with you, making you trade your prejudices for theirs, and carry them out in the same fashion that they would (like deliberately waste time trying to pick a fight with someone who is racist, or use racism/chauvinism as a generic insult, raping the true meaning of the word). Thus you'll have what is one of the first things I learned, "When you assimilate with something, you'll also adopt its weaknesses." Though I could upgrade that now, saying "in proportion to how strongly you believe it".
I suppose I kind of relate to both types of delinquents in a sense. I know my tolerance levels are pretty much shot though I carry myself in an intelligent fashion. I also don't like authority because I find it too hypocritical. I also do not like how we are encouraged to needlessly escalate things by violently policing them rather than making mental notes of them. That's why I felt the need to make this entry. I did like the 2 pages in this simpsons comic here. The truth of the matter is that when you do the research and apply the scientific method in a way that actually works in real life (ie social experiments to learn how people react so you can read them better), you can really find some embarrassing weak spots. It reminds me of the punishment Bart had in that episode I mentioned earlier, where he has to write countless times on the blackboard, "Do not reveal the ignorance of the school faculty".
I think that message applies in real life since that's the quickest way to an altercation. I suppose I do regret taking philosophy because it's important to see what has a larger priority over one's reasoning. It could be things like honor, being truly unbiased, or knowing when to hold back (like if someone obviously can't handle the truth in one circumstance, such as having faith in their bad parents/relatives, but are otherwise enjoyable to be around). Just get out of the way when people hassle you with all that nonsense about rights rather than actually learn how to adapt to bad conditions which I have done countless times. When you think about it, the people you have to worry most about aren't the delinquents (even the worst ones don't use leverage on you and you can generally escape them if they're unable to harm you physically), it's the authority figures. They're the ones who condition you into believing a whole bunch of lies, police people in trivial manners, and have a poor sense of self-worth that does not apply because of how broken their systems are (I mentioned countless times in blogs about how stupid it is that virility be judged by trophy wives and money).
These authority figures I mention does not have to be the schools who punish you as badly as the ones that pick fights with you because of their zero tolerance to violence (punching that jackass in the face feels better and is much quicker and gets me more camaraderie with fellow students than looking like some punk squealing). It's not like I'm beating on someone senseless anyway. Then of course when you deal with rulebreakers and are unarmed, you're pretty much screwed, plus their punishments won't cover for the beating you took by them. It's like fighting gods and demons at the same time. I just hope anyone reading this can manage as well or better than I have.
I suppose this entry can teach anyone how to manage being involved with certain people. You can find how things can be worse as well as see how pointless it is to fight over something that either doesn't exist (fighting someone who tells the truth about how bad your culture is when they do the research because you have false pride in your identity in a culture/other institution that brainwashes you) or ridiculous (such as decency in attire over behavior). You'd think one wouldn't have problems dealing with others as a bum/drifter/vagabond when they're not hassling them for money but it's not the case. You just need to find the potential in others if you are fortunate to sense these abilities in them and awaken it to have good relationships in your life.
Being honest with oneself really lets you see how you can reason with a like-minded individual who doesn't go around trying to hurt others for a living. I mention this because unfortunately, many delinquents I mentioned, probably including myself as a bit of a usurper (at least in a psychological context), are thought of as this type when it isn't true. I also notice how people like to gang up on one person, constantly reiterating themselves rather than learn anything new. I'm glad I never have and never will do something that cruel; it'd insult everything I've ever done. I suppose it's just part of having a full power relationship with oneself, to admit their awareness of the things they don't like but embrace how they are mature enough to settle these matters diplomatically, without any abuse when there isn't any pressure (or if one has to, know when to stop rather than lose their mind and develop some drug habit with this nature that poisons everyone around them). |  |  | 13 Views | 0 Thumbs Up | 0 Comments |  |
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| | Sheer Luck |  |  | Friday, November 13, 2009 (12:38 PM) (I'm feeling amused) |  | I'm surprised I actually beat that boss in DBZ: Attack of the Saiyans without powerleveling. Apparently it came at an equal cost, most of the rare/expensive items I had. I had to lower the boss' defense, raise Goku's attack and use most of my cure-alls for those cheap attacks. Unfortunately, the economy in that game is as bad as real life, paying 4000 for each item to heal everyone's ki yet could only afford 3 of those after winning although I had to use about 7 in that battle. I think the main difference came from giving Krillin more defense and using Active Guard (a timed block though its nearly impossible to time right when the attacks hit everyone) mainly on Tien, whose Tri-Beam costs him health (just like the anime so I'm not complaining), to prevent him from dying too often.
Sometimes I think that happens with games; you just need luck to win. I was glad my characters didn't die in 1 shot and I didn't run out of those cure-alls for those attacks that would bring all of my characters into critical. Still, this difficulty spike annoyed me and I have only gotten through half this dungeon. I'll probably make another post if I find something different about the 2nd boss. |  |  | 21 Views | 0 Thumbs Up | 0 Comments |  |
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| | Difficulty Spikes |  |  | Friday, November 13, 2009 (9:31 AM) (I'm feeling aggravated) |  | These are the worst. If you've ever played any game that has potential to be decent, but all of a sudden it becomes unplayable due to its difficulty in later levels. I gave up on Dragonball Z: Attack of the Saiyans because the regular enemies can take off half your health easily, making everyone except for Goku, Tien, and Krillin useless. The boss is even worse, abusing a hit everyone attack that takes off 1/2 to 3/4's everyone's hp if not using a cheap 1 hit kill. They also have a lot of health, which makes these battles even harder as you'll burn yourself out of ki, meaning I better powerlevel (aka grind) but I'm not gonna continue playing a game that makes me resort to doing something that boring (even though they have several different events from the anime like letting you fight Raditz in other world, it's not worth it).
This reminds me of Vagrant Story, a game I used to like until the same thing happened, but basically your broad sword degraded into a toothpick should you fight one of the later enemies with a strength to it. Then you had types of weapons which hurt too, like if you needed to hit an enemy with a blunt weapon rather than an edged one or else you'd do 1-2 damage at it. The risk was funny too, seeing you trade accuracy for power as you critical for 2 damage in these lame situations.
I'm also in disbelief over how livevideo did not put back up my brandish 2 review because it doesn't have copyright infringement as they falsely accused me of. This happened with eternal filena as well, but I deleted that review after they slowly (weeks I think) put it back up because I didn't know I was playing with a defective rom that didn't let me use magic because it was made too expensive (It still wasn't good due to learning random moves like spear moves when you're using a sword plus the characters weren't interesting). Oh well at least I have mediafire for anyone to watch.
A weird thing I noticed is the game Darkened Skye. It has an interesting acting cast, with Linda Larkin playing the role of Skye (she's famous for being Princess Jasmine in Disney's Aladdin). I never thought Drakk was voiced by Rob Pruitt; he sounds like Bruce Campbell, especially with his snark. It is interesting how they'd make a plot revolving around skittles, using the candy for magic and they break the 4th wall with it in an interesting fashion; I think the dialogue makes me continue playing.
The game does have problems, like being lost in some areas, a lack of a lock-on system since the targeting reticule is microscopic (like in max payne 2 minus all that cool stuff), and not much combat depth (you mainly have a melee attack that randomly combos though you don't really stop enemies so you have to move in and attack and avoid, compared to the ranged attack that lacks a lock-on for enemies way above you, so you'll take hits). Fortunately, you can save at any time and it doesn't take time to reload your save when you die. I do admit that it can be challenging too, but the truth is it's really a mediocre game although I like its potential that the plot/dialogue gives it. |  |  | 22 Views | 0 Thumbs Up | 0 Comments |  |
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